50 lines
1.2 KiB
C#
50 lines
1.2 KiB
C#
using System;
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using System.IO;
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namespace UdtSharp
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{
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public class UdtNetworkStream : Stream
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{
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public UdtNetworkStream(UdtSocket socket)
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{
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mSocket = socket;
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}
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public override bool CanRead { get { return true; } }
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public override bool CanSeek { get { return false; } }
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public override bool CanWrite { get { return true; } }
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public override long Length { get { throw new NotImplementedException(); } }
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public override long Position { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } }
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public override void Flush()
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{
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return mSocket.Receive(buffer, offset, count);
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}
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public override long Seek(long offset, SeekOrigin origin)
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{
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throw new NotImplementedException();
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}
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public override void SetLength(long value)
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{
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throw new NotImplementedException();
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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mSocket.Send(buffer, offset, count);
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}
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UdtSocket mSocket;
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}
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}
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