using MaterialSkin.Core.Controls; using VisionBuilder.UI.Common.ViewModel.Interfaces.UI; namespace CandyboxPlugin.Module; public class CandyboxRecipeCreationTool:IRecipeCreationTool { public bool Enabled { get; set; } = true; public bool CreateRecipe(out string recipeName) { return MaterialInputBox.Prompt("Recipe name","", out recipeName)==DialogResult.OK; } }