before candybox editor update
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37
framework/MaterialSkin.Core/Controls/MaterialCancellableLoader.Designer.cs
generated
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37
framework/MaterialSkin.Core/Controls/MaterialCancellableLoader.Designer.cs
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namespace MaterialSkin.Controls
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{
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partial class MaterialCancellableLoader
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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SuspendLayout();
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//
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// MaterialCancellableLoader
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//
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AutoScaleDimensions = new System.Drawing.SizeF(7F, 15F);
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AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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ClientSize = new System.Drawing.Size(450, 108);
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ControlBox = false;
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MaximizeBox = false;
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MinimizeBox = false;
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Name = "MaterialCancellableLoader";
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StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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TopMost = true;
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ResumeLayout(false);
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}
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#endregion
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}
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}
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@@ -0,0 +1,182 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Drawing;
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using System.Linq;
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using System.Threading;
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using System.Windows.Forms;
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namespace MaterialSkin.Controls
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{
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public partial class MaterialCancellableLoader : MaterialForm
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{
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private readonly Dictionary<string, (MaterialProgressBar ProgressBar, Label Label, MaterialFlatButton CancelButton, CancellationTokenSource CancellationTokenSource)> _loadingProcesses;
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public event EventHandler<string> LoadingCancelled;
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public MaterialCancellableLoader()
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{
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InitializeComponent();
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RemoveMessageFilter();
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_loadingProcesses = new Dictionary<string, (MaterialProgressBar, Label, MaterialFlatButton, CancellationTokenSource)>();
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this.MaximizeBox = false;
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this.MinimizeBox = false;
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this.StartPosition = FormStartPosition.CenterScreen;
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this.Width = 450;
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}
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public CancellationToken StartLoading(string title)
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{
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if (_loadingProcesses.ContainsKey(title))
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{
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return _loadingProcesses[title].CancellationTokenSource.Token;
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}
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var cancellationTokenSource = new CancellationTokenSource();
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var progressBar = new MaterialProgressBar
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{
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Width = this.ClientSize.Width - 120, // Leave space for cancel button
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Height = 20,
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Top = 50 + (_loadingProcesses.Count * 60),
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Left = 10,
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Style = ProgressBarStyle.Marquee,
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MarqueeAnimationSpeed = 30,
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Value = 50,
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BackColor = Color.White
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};
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var label = new Label
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{
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Text = title,
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AutoSize = true,
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Top = progressBar.Top - 20,
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Left = progressBar.Left,
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BackColor = Color.White,
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ForeColor = SkinManager.GetPrimaryTextColor()
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};
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var cancelButton = new MaterialFlatButton
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{
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Text = "Cancel",
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Width = 80,
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Height = 30,
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Top = progressBar.Top - 5,
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Left = progressBar.Right + 10,
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UseVisualStyleBackColor = true
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};
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// Capture the title in the closure properly
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var capturedTitle = title;
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cancelButton.Click += (sender, e) =>
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{
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CancelLoading(capturedTitle);
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};
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_loadingProcesses[title] = (progressBar, label, cancelButton, cancellationTokenSource);
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this.Controls.Add(label);
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this.Controls.Add(progressBar);
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this.Controls.Add(cancelButton);
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if (!this.Visible)
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{
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this.Show();
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}
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this.Refresh();
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return cancellationTokenSource.Token;
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}
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public void FinishLoading(string title)
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{
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if (_loadingProcesses.TryGetValue(title, out var components))
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{
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this.Controls.Remove(components.ProgressBar);
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this.Controls.Remove(components.Label);
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this.Controls.Remove(components.CancelButton);
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components.CancellationTokenSource.Dispose();
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_loadingProcesses.Remove(title);
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RearrangeControls();
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}
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if (_loadingProcesses.Count == 0)
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{
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this.Hide();
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}
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}
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public void CancelLoading(string title)
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{
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if (_loadingProcesses.TryGetValue(title, out var components))
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{
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components.CancellationTokenSource.Cancel();
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LoadingCancelled?.Invoke(this, title);
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FinishLoading(title);
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}
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}
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public void CancelAllLoading()
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{
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var titles = _loadingProcesses.Keys.ToList();
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foreach (var title in titles)
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{
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CancelLoading(title);
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}
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}
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public bool IsLoading(string title)
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{
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return _loadingProcesses.ContainsKey(title);
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}
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public bool HasActiveLoading => _loadingProcesses.Count > 0;
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public IEnumerable<string> ActiveLoadingTitles => _loadingProcesses.Keys.ToList();
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private void RearrangeControls()
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{
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int index = 0;
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foreach (var components in _loadingProcesses.Values)
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{
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var newTop = 50 + (index * 60);
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components.ProgressBar.Top = newTop;
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components.Label.Top = newTop - 20;
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components.CancelButton.Top = newTop - 5;
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index++;
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}
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}
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protected override void OnFormClosing(FormClosingEventArgs e)
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{
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// Don't allow closing if there are active loading processes
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if (_loadingProcesses.Count > 0)
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{
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e.Cancel = true;
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return;
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}
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base.OnFormClosing(e);
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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// Cancel all ongoing operations and dispose resources
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foreach (var components in _loadingProcesses.Values)
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{
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components.CancellationTokenSource?.Dispose();
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}
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_loadingProcesses.Clear();
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}
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base.Dispose(disposing);
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}
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}
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}
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@@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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||||
<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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||||
<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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||||
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