before candybox editor update
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32
Plugins/CandyboxPlugin/Voronoi/VoronoiPoint.cs
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32
Plugins/CandyboxPlugin/Voronoi/VoronoiPoint.cs
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namespace CandyboxPlugin.Voronoi
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{
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public class VoronoiPoint
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{
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/// <summary>
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/// Used only for generating a unique ID for each instance of this class that gets generated
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/// </summary>
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private static int _counter;
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/// <summary>
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/// Used for identifying an instance of a class; can be useful in troubleshooting when geometry goes weird
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/// (e.g. when trying to identify when Triangle objects are being created with the same Point object twice)
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/// </summary>
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private readonly int _instanceId = _counter++;
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public double X { get; }
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public double Y { get; }
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public HashSet<Triangle> AdjacentTriangles { get; } = new HashSet<Triangle>();
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public VoronoiPoint(double x, double y)
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{
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X = x;
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Y = y;
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}
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public override string ToString()
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{
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// Simple way of seeing what's going on in the debugger when investigating weirdness
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return $"{nameof(VoronoiPoint)} {_instanceId} {X:0.##}@{Y:0.##}";
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}
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}
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}
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