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64
Hawkeye.VisionBuilder.Workflow/ColorStudioClasses/Range.cs
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64
Hawkeye.VisionBuilder.Workflow/ColorStudioClasses/Range.cs
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namespace Hawkeye.VisionBuilder.Workflow.ColorStudioClasses
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{
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/// <summary>The Range class.</summary>
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/// <typeparam name="T">Generic parameter.</typeparam>
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public class Range<T> where T : IComparable<T>
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{
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public Range()
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{
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}
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public Range(T min,T max)
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{
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this.Maximum = max;
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this.Minimum = min;
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}
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/// <summary>Minimum value of the range.</summary>
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public T Minimum { get; set; }
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/// <summary>Maximum value of the range.</summary>
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public T Maximum { get; set; }
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/// <summary>Presents the Range in readable format.</summary>
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/// <returns>String representation of the Range</returns>
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public override string ToString()
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{
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return string.Format("[{0} - {1}]", this.Minimum, this.Maximum);
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}
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/// <summary>Determines if the range is valid.</summary>
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/// <returns>True if range is valid, else false</returns>
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public bool IsValid()
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{
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return this.Minimum.CompareTo(this.Maximum) <= 0;
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}
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/// <summary>Determines if the provided value is inside the range.</summary>
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/// <param name="value">The value to test</param>
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/// <returns>True if the value is inside Range, else false</returns>
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public bool ContainsValue(T value)
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{
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return (this.Minimum.CompareTo(value) <= 0) && (value.CompareTo(this.Maximum) <= 0);
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}
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/// <summary>Determines if this Range is inside the bounds of another range.</summary>
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/// <param name="Range">The parent range to test on</param>
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/// <returns>True if range is inclusive, else false</returns>
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public bool IsInsideRange(Range<T> range)
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{
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return this.IsValid() && range.IsValid() && range.ContainsValue(this.Minimum) && range.ContainsValue(this.Maximum);
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}
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/// <summary>Determines if another range is inside the bounds of this range.</summary>
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/// <param name="Range">The child range to test</param>
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/// <returns>True if range is inside, else false</returns>
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public bool ContainsRange(Range<T> range)
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{
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return this.IsValid() && range.IsValid() && this.ContainsValue(range.Minimum) && this.ContainsValue(range.Maximum);
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}
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}
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}
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